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	<title>Comments on: Ubisoft BattleTag Coding Resources and Progress</title>
	<atom:link href="http://psychoticsmiley.com/wp/?feed=rss2&#038;p=147" rel="self" type="application/rss+xml" />
	<link>http://psychoticsmiley.com/wp/?p=147</link>
	<description>PsychoticSmiley &#039;in all but a photo&#039;</description>
	<lastBuildDate>Tue, 23 Oct 2012 13:06:46 +0000</lastBuildDate>
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		<title>By: PsychoticSmiley</title>
		<link>http://psychoticsmiley.com/wp/?p=147#comment-170</link>
		<dc:creator><![CDATA[PsychoticSmiley]]></dc:creator>
		<pubDate>Tue, 16 Oct 2012 01:29:44 +0000</pubDate>
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		<description><![CDATA[I found out how to correctly add more players pretty early on. I also found some others online that have made some pretty decent progress with the coding - in regards to making custom game modes and new features!

I&#039;m goin to run some tests on a couple custom game modes and menu tweaks before posting up my findings and any technical issues that I find.

All of the custom stuff has come out just recently, which gives me a lot more hope as well as new things to compare.

I&#039;ll keep you posted!]]></description>
		<content:encoded><![CDATA[<p>I found out how to correctly add more players pretty early on. I also found some others online that have made some pretty decent progress with the coding &#8211; in regards to making custom game modes and new features!</p>
<p>I&#8217;m goin to run some tests on a couple custom game modes and menu tweaks before posting up my findings and any technical issues that I find.</p>
<p>All of the custom stuff has come out just recently, which gives me a lot more hope as well as new things to compare.</p>
<p>I&#8217;ll keep you posted!</p>
]]></content:encoded>
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		<title>By: Kevin</title>
		<link>http://psychoticsmiley.com/wp/?p=147#comment-169</link>
		<dc:creator><![CDATA[Kevin]]></dc:creator>
		<pubDate>Mon, 15 Oct 2012 19:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://psychoticsmiley.com/wp/?p=147#comment-169</guid>
		<description><![CDATA[Just wondering How the reverse engineering was going. More so curious if you found out how to add more players or not.]]></description>
		<content:encoded><![CDATA[<p>Just wondering How the reverse engineering was going. More so curious if you found out how to add more players or not.</p>
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